Comments on: Building Digital Worlds For Blockbuster Movies Using Photography http://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography Video Blog for Creative Professionals Fri, 17 May 2013 02:51:00 +0000 hourly 1 By: douglassondershttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67955 douglassonders Mon, 25 Feb 2013 17:36:00 +0000 http://fstoppers.com/?p=73382#comment-67955 wow

]]>
By: Igor InvisibleSounds Butckhrikhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67804 Igor InvisibleSounds Butckhrik Sun, 24 Feb 2013 14:34:00 +0000 http://fstoppers.com/?p=73382#comment-67804 this is WOW!

]]>
By: Aperiso Mediahttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67741 Aperiso Media Sat, 23 Feb 2013 18:39:00 +0000 http://fstoppers.com/?p=73382#comment-67741 Where do you even start?! The sheer volume of work and detail not only baffles me… it quite frankly scares me a little too! Absolutely amazing!! 

]]>
By: Aaron Lee Kaftonhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67709 Aaron Lee Kafton Sat, 23 Feb 2013 06:30:00 +0000 http://fstoppers.com/?p=73382#comment-67709 Moral of the story. Place your story in less recognizable city so your effects team won’t hate you

]]>
By: Cory Andersonhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67697 Cory Anderson Sat, 23 Feb 2013 01:49:00 +0000 http://fstoppers.com/?p=73382#comment-67697 Yeah I hear ya. Well at least we can appreciate the extremely talented artists and programmers that create this stuff. It’s no easy task!

]]>
By: William Collinshttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67685 William Collins Fri, 22 Feb 2013 22:40:00 +0000 http://fstoppers.com/?p=73382#comment-67685 VFX has the capability to expand a story beyond just sets and some props.  But if the story is shit, then no amount of VFX will save it *cough Star Wars EPIII cough* 

Take Game of Thrones for example, you really have to look hard to figure out what is real and what isnt. Its intended to supplement a great story. 

]]>
By: Daniil Sosonkinhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67680 Daniil Sosonkin Fri, 22 Feb 2013 20:41:00 +0000 http://fstoppers.com/?p=73382#comment-67680 No argument regarding rendering time. However, with all those special effects, the art of storytelling is getting lost. I’ve become so numb to SF that any crap movie w/ mildly solid story line just blows me away. And I also don’t find it amazing anymore. Its rather granted that a team of many people w/ lots of computers can do anything. 

]]>
By: Cory Andersonhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67669 Cory Anderson Fri, 22 Feb 2013 18:03:00 +0000 http://fstoppers.com/?p=73382#comment-67669 Far from, these shots probably took hundreds of years of render time if rendered on one computer. Video games are about creating things in real time. Still amazing what can be accomplished with the right talent and hardware!

]]>
By: Edd Carlilehttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67668 Edd Carlile Fri, 22 Feb 2013 17:58:00 +0000 http://fstoppers.com/?p=73382#comment-67668 Amazing stuff.

]]>
By: Daniil Sosonkinhttp://fstoppers.com/building-digital-worlds-for-blockbuster-movies-using-photography/comment-page-1#comment-67664 Daniil Sosonkin Fri, 22 Feb 2013 16:43:00 +0000 http://fstoppers.com/?p=73382#comment-67664 Movies have become video games

]]>