Lauri Laukkanen, photographer and editor over at SLR Lounge, recently posted an image to the Fstoppers Facebook group that's been getting a lot of buzz. The popular image came out of a personal project that he developed and shot over the course of just two days. The behind-the-scenes video shows Lauri and his team on location at Yyteri, Pori (Finland), their extremely minimal setup, as well as the final images.
Have you ever wanted to take photographs like Richard Avedon, Diane Arbus or Martin Schoeller? Don't have time to put in all that pesky hard work to learn masterful control of lighting and post-processing? Soon, you may be able to have images just like theirs! Well, sort of. Researchers at MIT, in conjunction with Adobe, have developed an algorithm that mimics styles of iconic photographers transforming flat, lifeless photos into masterful imitations of art. No word yet on if there will be "taste" sliders or "restraint" clipping warnings.
It was something I’d been thinking about for a while. Casually admiring others and how they went about it so naturally. Watching from afar, admiring the differences between them and me and wondering if there every was going to be a day when I was comfortable enough to do it myself. The more I watched, the more interested I became. Soon, I began visiting websites, looking at the photos and day dreaming what it would be like when I had the nerve to do it myself.
According to his bio, Jesse Chen is a software engineer at Facebook and recent graduate of UC Berkeley. Jesse has a personal blog which we recently stumbled across that includes a blog post from 2012 that detailed how to go about stealing copyrighted images and removing watermarks.
This is the third part of The Ultimate Guide to the Dodge & Burn Technique. Check out Part 1 and Part 2 where we talked about the fundamentals and tools. Today we finally get to one of the actual setup variations for the Dodge & Burn technique in Photoshop. But before we begin, I'd like to share a few words of caution with you.
Edvin Puzinkevich is Senior Retoucher at Vault 49 - a New York design and illustration studio - where his clients have included notable names such as Nike, Intel, Audi, Levi’s, Chevrolet and Oakley. One of his personal projects, Elements, is especially interesting. Edvin explained to me that he wanted to explore the idea of people being able to control their surrounding elements, and how people could change and interact with the elements' physical characteristics.
In photography - and in anything else, really - it seems as though when we first discover something new, whether it be a new camera, a new technique, and/or a new system of doing things, it’s fairly natural I think to want to use it all the time. When I first “discovered” photography, I immediately gravitated toward those photographers like Emily Soto, Zach Arias, Joey L, and Syl Arena.
In beauty and portrait retouching, one of the most important goals is to retain skin texture and keep the image from looking soft. We often however face a situation where the existing texture is unflattering and harsh. While we could heal out each pore or patch manually, this often leads to sub-par results and takes a long time. In this video I'll show you a unique, precise and fast way to target a particular texture frequency and offset it in a largely automated way.
This is the second part of The Ultimate Guide to the Dodge & Burn Technique. Check out Part 1, where I covered the fundamentals of light and shadow rendering in painting here.
So, now that we understand that the shadows and highlights are what makes our 2-dimensional pictures appear to have more volume and dimensions, let's move on to the technical side of the Dodge & Burn implementation in retouching.
I've been using Photoshop since 1998 and if there was one thing that I've learned, it's that their slogan should be, "There is more than one way to skin a cat." We've seen a lot of videos on how to change the color of things using PS, each with their own strengths and weaknesses. This one from Aaron Nace, of Phlearn, is quick, easy and you should add it to your arsenal.
Dodge & Burn (D&B) is a technique that came to us from the darkroom days when luminosity values in a photo could be only manipulated by the duration of the exposure of the light sensitive photographic paper. And while there’s so much that have already been published about it, I hope we can still shed some light on the aspects of it that are usually not mentioned in retouching tutorials.
In other this-is-why-I-love-the-internet news, at a cycling race last month, a photographer was seen laying in the way of the racers (check out their expressions). Naturally, the incredibly imaginative fine folks at Reddit photoshop battles were kind enough to make several beautiful creations featuring our out-of-place 'tog.
Photography-related groups on Facebook are growing exponentially along with the exploding industry. As with many things in life, there are pros and cons when participating in these groups. One can experience valuable feedback, expertise and positive reinforcement from peers, while also experiencing nitpickers and people who pull you down. There are far more important elements often missed when discussing groups that could change the way you benefit from them... forever.
From time to time, we show of some behind the scenes videos of popular movies and TV shows that highlight the hard work done behind the camera to make the stories come alive. However, rarely do we get to see a side by side comparison of a visual effect heavy movie such as Final Destination 5, showing us all the hard work that is done to seamlessly create exciting moments on a budget.
Photographer Sam Hurd is sharing yet another one of his artistic photography techniques with his followers. He mastered The Brenizer Method, he basically had all of Amazon on backorder for Prisming, he ripped the lens mount right off his 50mm for Freelensing, and then he did some convex Lens Chimping. This time around, Sam attached an old anamorphic movie lens to his 85mm in order to shoot a very cinematic wide field of view. Take a look at how it works!