<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: In-Game Photography: A New Pastime For Gamers?</title> <atom:link href="http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/feed" rel="self" type="application/rss+xml" /><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers</link> <description>Video Blog for Creative Professionals</description> <lastBuildDate>Sun, 26 May 2013 04:54:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>By: grimgriefer</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-57769</link> <dc:creator>grimgriefer</dc:creator> <pubDate>Sat, 08 Dec 2012 08:54:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-57769</guid> <description><![CDATA[Actually a lot of games (But mainly through PC version configurations) allow players to change many settings that can imitate all the nifty settings on a high end DSLR. These may include the Aspect Ratio, Depth of Field, Field of View, Contrast, Brightness,  HDR etc...]]></description> <content:encoded><![CDATA[<p>Actually a lot of games (But mainly through PC version configurations) allow players to change many settings that can imitate all the nifty settings on a high end DSLR. These may include the Aspect Ratio, Depth of Field, Field of View, Contrast, Brightness,  HDR etc&#8230;</p> ]]></content:encoded> </item> <item><title>By: dtribby photography</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46446</link> <dc:creator>dtribby photography</dc:creator> <pubDate>Thu, 02 Aug 2012 02:32:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46446</guid> <description><![CDATA[ I&#039;d feel better about this article if it were a joke. Come on these people aren&#039;t artists, the game designers are. Take a snapshot of another photographers work and try to pass it off as art and you&#039;ll hear from their lawyer..]]></description> <content:encoded><![CDATA[<p> I&#8217;d feel better about this article if it were a joke. Come on these people aren&#8217;t artists, the game designers are. Take a snapshot of another photographers work and try to pass it off as art and you&#8217;ll hear from their lawyer..</p> ]]></content:encoded> </item> <item><title>By: martin melnick</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46410</link> <dc:creator>martin melnick</dc:creator> <pubDate>Wed, 01 Aug 2012 08:03:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46410</guid> <description><![CDATA[That would be like comparing the entire world and known universe to the scale of a very directed video game. Even open world games like mmorpgs aren&#039;t comparable in scale and variation to the world in which we live. This making the journalist photographer in the &#039;real&#039; world responsible for noticing when these seemingly infinite possible combinations of light and composition are at a photo worthy point. Video games are too directed in my opinion. That isn&#039;t to say there isn&#039;t value in the composition at all, but come on, it&#039;s like calling Poke&#039;mon Snap a photographers practice tool.]]></description> <content:encoded><![CDATA[<p>That would be like comparing the entire world and known universe to the scale of a very directed video game. Even open world games like mmorpgs aren&#8217;t comparable in scale and variation to the world in which we live. This making the journalist photographer in the &#8216;real&#8217; world responsible for noticing when these seemingly infinite possible combinations of light and composition are at a photo worthy point. Video games are too directed in my opinion. That isn&#8217;t to say there isn&#8217;t value in the composition at all, but come on, it&#8217;s like calling Poke&#8217;mon Snap a photographers practice tool.</p> ]]></content:encoded> </item> <item><title>By: Noah</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46405</link> <dc:creator>Noah</dc:creator> <pubDate>Wed, 01 Aug 2012 05:58:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46405</guid> <description><![CDATA[My photo teacher would always bag on people who would take shots of graffiti, because they are taking the artists true credit and just showing it in a different medium. I think this is the same type of thing]]></description> <content:encoded><![CDATA[<p>My photo teacher would always bag on people who would take shots of graffiti, because they are taking the artists true credit and just showing it in a different medium. I think this is the same type of thing</p> ]]></content:encoded> </item> <item><title>By: Fred L</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46397</link> <dc:creator>Fred L</dc:creator> <pubDate>Wed, 01 Aug 2012 02:10:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46397</guid> <description><![CDATA[Isn&#039;t that like saying that street photographers and journalists only account for composition as the lighting and production design has already been made and decided by the environment?]]></description> <content:encoded><![CDATA[<p>Isn&#8217;t that like saying that street photographers and journalists only account for composition as the lighting and production design has already been made and decided by the environment?</p> ]]></content:encoded> </item> <item><title>By: Vlad Dodan</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46395</link> <dc:creator>Vlad Dodan</dc:creator> <pubDate>Wed, 01 Aug 2012 00:10:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46395</guid> <description><![CDATA[ Short answer is ... no! All that has been done before , to death. As long as I`m expanding my imagination with a good game, it`s no harm in having a passion within a passion.Hobby-ception, if you`d allow me that licence.]]></description> <content:encoded><![CDATA[<p> Short answer is &#8230; no! All that has been done before , to death. As long as I`m expanding my imagination with a good game, it`s no harm in having a passion within a passion.</p><p>Hobby-ception, if you`d allow me that licence.</p> ]]></content:encoded> </item> <item><title>By: Julian Jones</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46372</link> <dc:creator>Julian Jones</dc:creator> <pubDate>Tue, 31 Jul 2012 15:34:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46372</guid> <description><![CDATA[Yea, I use Forza&#039;s photography application as well.]]></description> <content:encoded><![CDATA[<p>Yea, I use Forza&#8217;s photography application as well.</p> ]]></content:encoded> </item> <item><title>By: Chris Popely</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46370</link> <dc:creator>Chris Popely</dc:creator> <pubDate>Tue, 31 Jul 2012 14:34:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46370</guid> <description><![CDATA[I think the fact you play Second Life just about says it all.]]></description> <content:encoded><![CDATA[<p>I think the fact you play Second Life just about says it all.</p> ]]></content:encoded> </item> <item><title>By: Josh Campbell</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46369</link> <dc:creator>Josh Campbell</dc:creator> <pubDate>Tue, 31 Jul 2012 13:47:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46369</guid> <description><![CDATA[The Forza series has a great photo feature. Any car fan/photographer should check it out!]]></description> <content:encoded><![CDATA[<p>The Forza series has a great photo feature. Any car fan/photographer should check it out!</p> ]]></content:encoded> </item> <item><title>By: Tom Harrison</title><link>http://fstoppers.com/in-game-photography-a-new-pastime-for-gamers/comment-page-1#comment-46365</link> <dc:creator>Tom Harrison</dc:creator> <pubDate>Tue, 31 Jul 2012 08:56:00 +0000</pubDate> <guid isPermaLink="false">http://fstoppers.com/?p=43662#comment-46365</guid> <description><![CDATA[Please don&#039;t call this sort of thing photography.  It&#039;s really just the artistic equivalent of auto-tune. At best it could be described as a form of digital art, but surely any self respecting artist, with even an ounce of craft, would create their images from scratch?  But hey, I&#039;m sure that the point and click generation, happy in its endless cycle of thoughtless, unskilled repetition, will find the whole thing really empowering.  ]]></description> <content:encoded><![CDATA[<p>Please don&#8217;t call this sort of thing photography.  It&#8217;s really just the artistic equivalent of auto-tune. </p><p>At best it could be described as a form of digital art, but surely any self respecting artist, with even an ounce of craft, would create their images from scratch?  </p><p>But hey, I&#8217;m sure that the point and click generation, happy in its endless cycle of thoughtless, unskilled repetition, will find the whole thing really empowering.  </p> ]]></content:encoded> </item> </channel> </rss>