Modern cinematic productions have begun evolving yet again, this time replacing the green screen. Some of the most impressive films of recent years have used OLED screens and Unreal Engine.
Unreal Engine is a 3D engine often used for games and has been in use since Tim Sweeney created it in the late 90s. A great many computer games have been created in this software, using this engine, and Unreal Engine 4 was a triumph. However, Unreal Engine 5 — the most recent iteration — has pushed things to a place of near science fiction. If you want a sense of how good the realism is, check this video out. It has reached a point where virtual worlds are often completely instinguishable from real life.
While the heavy use of software is frowned upon in photography, for many genres of film, it is essential. Now, thanks to Unreal Engine 5, many productions can create staggering worlds and shoot within them — something that was previously reserved for only the most expensive projects.
The area that is still tricky, however, is the cameras interacting with Unreal Engine. In this video, MAKE. ART. NOW. shows us a slider by Axibo that is compatible with Unreal Engine 4 and 5, and allows the camera to properly track. If you're interested in cutting-edge technology in the photography and videography industries, Unreal Engine and the hardware being created around it, is one to watch.
I've always been amazed at the work Josh has pulled off with skeleton to no crews. Truly talented. I'm as excited as he is to see what this new tool can do for filmmakers!