Building a Futuristic San Francisco in Star Trek: Into Darkness

Follow Industrial Light and Magic (ILM) as they explain how they created the design for the city of San Francisco in the year 2259 for the film Star Trek: Into Darkness. They also go into depth over the creation of the visual effects for the scene where the USS Vengeance crashes into the city and exactly how large some of the files ended up being.

Rebecca Britt's picture

Rebecca Britt is a South Texas based commercial, architectural and concert photographer. When she's not working Rebecca enjoys spending time with her two daughters, playing Diablo III, and shooting concerts (Electronic Dance Music). Rebecca also runs the largest collective of EDM (electronic dance music) photographers on social media.

Log in or register to post comments
4 Comments

Wonder what rents will be like there in 2259; say $30K a mo. for a studio?

Money has no value in the future world of Star Trek. People work to better themselves and humanity. What use is currency when you can replicate anything you want?

Buying the things you cannot replicate, like Latinum, energy and Orion slave girls

I'l just beam myself into a bank