Using Aerial Video To Re-Create A Classic Videogame Look

If you've played a few shooter video games in the last two decades, chances are you've seen at least one with a point of view that is looking from the top-down. The team over at Corridor Digital wanted to recreate this style in a video short (which also meant doing it all in a single take!) so they partnered with DJI to make it happen. This video takes you behind the scenes on their shoot, but check the full post for the final video and a second BTS piece.

It goes without saying that a lot of planning went into making this happen in one take, and a lot of post work went in to the special effects to make it as video-game-like as possible.

Here is the final video:

And here is another behind the scenes video with even more detail.

https://www.youtube.com/embed/nw8DldzPSnM

Mike Wilkinson's picture

Mike Wilkinson is an award-winning video director with his company Wilkinson Visual, currently based out of Lexington, Kentucky. Mike has been working in production for over 10 years as a shooter, editor, and producer. His passion lies in outdoor adventures, documentary filmmaking, photography, and locally-sourced food and beer.

Log in or register to post comments
3 Comments

Nice ... i like it ... only the shadow looks a little bit strange ....

A friendly note to the "cinematographer" who shot this: this latest fad of having subjects talk directly to the camera in one angle, and off-camera in another goes against a very fundamental rule in cinematography: and for one main reason: when a subject is talking into to the camera, they are talking directly to the viewer, and establish a personal connection. But then, you suddenly confuse everyone and cut to a different angle where your subject is talking to a third person. What happened? Are they still talking to me, or is there a third person (unseen) present? It distorts cinematic continuity. A viewer shouldn't be confused, they should remain focused on the subject and their narrative.

That's all I've gotta say. I can't even get past the 0:30 mark of this video :-(

This is so cool!