Photoshop's beta build now includes a Refine Edge feature that cleans up the messy fringing left behind when you cut a subject out of one background and drop them onto another. Every click costs 20 generative credits, so the value depends on whether the result beats what you can do by hand.
The walkthrough from Aaron Nace starts inside the Photoshop beta, since the tool hasn't reached the general release yet. Nace builds a composite by duplicating the background layer, running the standard Remove Background command, then placing dynamic text behind the subject. Remove Background costs nothing and produces a clean mask, which raises the obvious question of why anyone needs a second tool at all. The answer shows up when he changes the text color to black and the edges of the hair suddenly glow with leftover sky color. That halo is fringing, and it's the tell that separates a rushed cutout from professional work.
Refine Edge appears anytime you click a layer mask in the beta. Nace clicks it, watches the 20 credits get charged whether he likes the result or not, and points out the thing he appreciates most: the feature spawns a fresh layer with its own mask and leaves your original untouched. He expected it to sharpen the mask itself, but toggling the mask off reveals what's actually happening. The tool samples colors from inside the subject and pushes them outward across the edge, stamping tiny dots of hair color over the glow. The original mask stays identical, confirmed by Alt-clicking both masks side by side.
The manual method is where this gets useful for anyone who composites regularly. Nace makes a new layer above the one with the fringing, then holds Alt or Option and clicks between the two layers to create a clipping mask, so anything he paints only shows up over the subject. He samples a light hair color with the brush, switches the layer's blend mode to Darken rather than Multiply, drops the flow to around 10 percent, and paints small circles along the glowing edge until it disappears. Sampling a slightly darker tone handles the deeper areas. The technique costs nothing and leans on tools that have been in Photoshop for decades.
Clipping masks and blend modes are the quiet backbone of high-end retouching, and this is a clean example of why learning them pays off long after any single feature ships. Darken mode only replaces pixels that are lighter than what you paint, which is exactly why it eats a bright halo without smearing over the darker strands of hair. That same logic drives dodging and burning, skin work, and color grading across the industry. Adobe keeps folding AI shortcuts into the app, and many of them genuinely save time, but the ones tied to credits reward you for knowing the underlying move. Understand how the brush and blend mode interact, and you own a fix that works in every version of the software, no subscription tier or credit balance required.
Watch the full comparison above to see how the AI result stacks up against the hand-painted version and where Nace lands on whether the credits are worth spending.
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4 Comments
20 credits whether you like it or not. What is an AI credit cost?
Under the heading of Standard Generative Features:
Photoshop:
*Currently not consuming credits.
**Generative Upscale powered by Adobe Firefly model consumes more than one credit and is based on file output size
***Harmonize is a standard feature but consumes 5 credits per generation.
Lightroom:
Generative Expand
Generative Remove*
*Currently not consuming credits.
So currently the information above under the Standard Generative Feature are "CURRENTLY NOT CONSUMING CREDITS."
So my question is: when Adobe starts charging credits to use their tools, is it going to be an open checkbook using your credit card to purchase these credits OR is it going to give you the option to purchase? I am assuming they will give you the option to purchase...
Information that I mentioned can be found here: https://helpx.adobe.com/creative-cloud/apps/generative-ai/creative-clou…
It seems to have all started in 2006 when, according to BBC: "UK low-cost carrier FlyBe became what is believed to be the world's first airline to start charging passengers to check in bags." American Airlines followed suit and the rest, as they say, is history. And now they have to deal with the chaos caused by everyone trying to cram luggage into overhead compartments.
According to that BBC article, baggage fee revenue for US airlines is supposedly in the neighborhood of 7 billion dollars annually. All fees for everything you can imagine beyond the base ticket price are apparently around 145 billion dollars worldwide. No wonder the concept has taken hold of Adobe and other companies. For what it's worth, FlyBe airlines went out of business in 2024... maybe a lesson there that junk fees are not the answer, but I highly doubt the financial wizards running today's corporations will stop trying to nickel and dime their customers.
Where did the good 'Ol days gone?
I have a friend in his 90s whom I correspond with occasionally. He says he would love to be my age, early 70s. So I need to remind myself that these will be the good ol' days if I'm around in 20 years. My knees just can't ski black diamond runs, but I can photograph as much as I want. And for that I am sincerely thankful.