Why the Standalone Oculus Go Is What the 360/VR Industry Needs
360-degree video is a great way to tell immersive stories. Until recently though, the experience hasn’t been all that accessible. Just to view 360-degree content the way it was meant to look, you’d need an expensive headset like an Oculus Rift or HTC Vive and a fairly beefy computer to run it on like a high-end Alienware or something with a powerful graphics card. This meant that while VR content was being produced in droves, few people were experiencing it the way it was meant to be. That’s about to change. Oculus just announced a standalone VR headset called the Oculus Go.